AI Insights · Timothy · July 2023
Top 5 Military Games Performance in Kuwait Q2 2023
Discover the performance trends of the top 5 military games in Kuwait for Q2 2023 across both iOS and Android platforms, including weekly downloads, revenue, and active users.
In Q2 2023, the top 5 military games in Kuwait showed varied performance across weekly downloads, revenue, and active users. Here's a detailed look at how each game fared during this period, based on data from Sensor Tower.
Top War: Battle Game experienced fluctuations in weekly revenue, starting at around $40K in late March and dipping to approximately $14.8K by mid-May. However, it saw a resurgence to about $31.6K by mid-June. Weekly downloads were relatively low, peaking at 669 in late March and dropping to as low as 29 in mid-April, with a slight recovery to 66 by the end of June. Active users showed a gradual decline from 3.9K at the start of the quarter to around 2.3K by the end.
نداء الحرب 3 | حروب الأبطال had a strong start with weekly revenue peaking at $45.7K in late March. Despite a dip to $6.1K by mid-June, it ended the quarter on a higher note at approximately $19.4K. Downloads varied, with a notable increase to 540 in mid-June from a low of 20 in mid-April. Active users also saw growth, rising from 261 in late March to 624 by the end of June.
Call of Duty®: Mobile maintained consistent weekly revenue, hovering around $13K in late March and ending at roughly $9.7K in late June. Downloads showed a positive trend, increasing from 1.5K in late March to 2.6K by the end of June. Active users remained stable, starting at 21.2K and peaking at 23K in mid-June.
Warpath: Ace Shooter saw varied weekly revenue, starting at $21.9K in late March, dropping to about $3.5K in mid-June, and ending at $4.9K. Downloads were initially high, with 867 in mid-April, but declined to 29 by the end of June. Active users followed a similar trend, rising to 2K in mid-April and falling to 729 by late June.
INVASION: صقور العرب had modest weekly revenue, peaking at $4.2K in late March and fluctuating to $3.3K by late June. Downloads remained low throughout the quarter, with a slight peak of 16 in late April. Active users were also minimal, starting at 43 in late March and slightly decreasing to 29 by the end of June.
For more insights and detailed data on app performance, visit Sensor Tower.